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Done!

Yesterday I delivered the diploma. I will do a writeup when I have regenerated my mana. Thanks to all how have been helping me.

Daily research

I´ve just been out taking scenario-photos of the final Interruptor (camera) prototype. The battery-life is bad and its so shiny that its difficult to take pictures of. Apart from this its an ok experience prototype. Its main function in the diploma is as concept illustration.

Workshop / Dash

I´m in the final phase of my diploma and had the last “mycity” drawing/mapping workshop today. We mapped out nodes, routes, zones, gems, shadows, dragons and rainbows… And located the photos and notes from the interruptive notebooks. Thanks to Una, Ingeborg and Jørn.

Up and away

With a little help from Jørn I managed to finish the first three working probes before I left for DUX. It´s three interruptive notebooks. You turn it on when you go outdoors, put it in your pocket and it will interrupt you at random intervals. When the notebooks calls for your attention (by vibrating) you have to answere one on the questions (tasks) in the book. The books have different themes (People, Rythm and Sense) and the questions have to be answered within these contexts.  As a concept-test Una, Ingeborg and Jørn will be using the probes while I´m away and we will run a workshop as soon as I get back.

Interrupter 1.0

This is an preliminary prototype of a device that interrupts you while you move through the city. Its the first of a series of devices designed to studie “everyday life as urban infrastructure”. More on this later.

“Urban Computing and the Temple of Doom”

Friday 14.09.07 I was one of the speakers at the first day of the Urban Interface conference in Oslo . It was a quite interesting event and a good opportunity to present my diploma-thoughts to a diverse audience. I presented my views on urban computing and urban gaming, and gave a slight preview of my diploma. I got interesting feedback, and I think the event can help me focus my concept/project. It was also a great exercise in communicating my research-work and discussing it outside the school-context.

I´ve uploaded my presentation and notes here: “Urban Computing and the Temple of Doom”

And I´ve been asked to gather a link-list from the talk:

Urban Interfaces | Oslo

I will be talking on the Urban Interfaces conference in Oslo the 14th of September. I will be talking about previous work with urban gaming (”The Institute of PanGalactic Studies“) and about current work with my Master thesis (”Adventures in Urban Computing”).

“Adventures in Urban Computing” / Diploma startup

For the last couple of months I have been working on my Diploma in interaction design at the Oslo School of Architecture and Design. The project will be delivered in December, and exhibited in January. The theme for the Diploma is Urban Computing; an emerging multi-disciplinary research field that focuses on computing and digital networks in urban landscapes, and on the cultural and social impact this has on the city. The project is situated between urbanism and interaction design and works specifically with designing mobile technology devices with the purpose of provoking and gathering opinions about everyday life in cities and towns. The conceptual backdrop of the project consists of oldschool psychogeography, the exploration of the Arctic, the commonplace and Indiana Jones. The project´s vision is to design and equip an exploration into the non-spectacular and mundane side of city life.

I´m currently working with theory and concepts, but will rapidly be moving on to practical exercises and prototyping. The thesis-program can be downloaded from here:“Adventures in Urban Computing” (program)