Bowl

“Bowl” is a project looking on containers in the home as possible touchpoints for NFC-technology. The project investigates how specific objects and behaviors in the home can be utilized as interfaces for digital technology. It focuses on bowls, both as containers and as devices for sharing and presenting.
To be able to look into the detailed interactions with bowls and objects I´ve chosen to work on a specific case:
Case : To develop and test a token-based mediaplayer for children designed around a bowl. When the child places a specific token in the bowl the TV plays a specific movie ( i.e. Elephant-token = Elephant-movie).
The case-studie includes my 2 year old daughter as the primary test-subject and will be done over a longer period of time. Hopefully this will result in knowledge about the possibilities and challenges of alternative interactions with NFC-systems in the home.
The project-description and outline can be downloaded here:
